I have decided to make two ownable houses in Balmora, the first and small one is the player house, located next to the Balmora Temple, and can be obtained early in the game from the Young Mages Guild (YMG).
All containers in the house have a max weight limit of 999.999 units.
The huge manor, Hlaalo Manor is still very WiP, but I have added some screens from that as well to have an impression. It will be costly and obtained after a long and difficult questline of the Great Glaalu Guard (GHG).
Player House - "Young Mage Retreat"
Player Manor - Hlaalu Manor
Hi there, welcome to my personal Blog, an evergrowing collection of my work as a modder of Elder Scrolls III: Morrowind. I have my own mod: City of Balmora: Hlaalu Expansion, and I work for two other province mods called; Province: Cyrodiil and Skyrim Home of the Nords. In the past I have worked for Tamriel Rebuilt. Click on the screens to enlarge in photoviewer.
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[SHotN]
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Armor
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Artifacts
(1)
Balmora Screens
(14)
Banking
(2)
Banners
(1)
Caves
(3)
Ceymora Screens
(1)
Exterior
(35)
Factions
(5)
Fort Muckmoth
(2)
GHG
(13)
Gnaar Mok Screens
(4)
Gnaar Mok Stronghold
(1)
Goblins
(1)
Hla Oad Screens
(1)
Imperial
(4)
Interior
(12)
Karthwasten Screens
(2)
Mathi Agea Screens
(4)
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(25)
Muckmoth Screens
(1)
PC Screens
(5)
Player Manor
(2)
RCT
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(1)
Shanty Town
(4)
Shipping Lanes
(7)
Skyrim
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Stirk
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Stronghold Screens
(9)
Suran Screens
(8)
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Video
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Showing posts with label GHG. Show all posts
Showing posts with label GHG. Show all posts
Wednesday, 28 May 2014
Monday, 6 February 2012
[CoB] Odai Mouth Stronghold
Odai Mouth Stronghold is located just south of Hla Oad, down along the Odai from Rethan Manor. It controls the traffic from Seyda Neen to Hla Oad and rest of the Bitter Coast. It is also the strategic base for aquatic warfare. An imperial taskforce of stealthy aquatic argonian soldiers, called the "Tanza-Kur" is stationed there to train and support the Great Hlaalu Guard.
Furthermore it has a food merchant with a decent stock. Mathi Agea and Fort Muckmoth can be seen from its highest tower.
Furthermore it has a food merchant with a decent stock. Mathi Agea and Fort Muckmoth can be seen from its highest tower.
Labels:
[CoB],
Exterior,
GHG,
Merchant,
Stronghold Screens
Tuesday, 31 January 2012
[CoB] Caldera Pass Stronghold
Caldera Pass Stronghold is located in the mountains between Bitter Coast and West Gash, just North of Caldera Mine. It commands all traffic in and out the Bitter Coast.
[CoB] Ashlands Stronghold
The Ashlands Stronghold is situated within and atop the Foyada Mamaea. The upper stronghold overseen the great depression in the Ashlands just southeast of Ghostgate, and also the foyada itself. It is there to keep raiding bandits and murderous ashlanders at bay.
[CoB] West Ascadian Stronghold
The West Ascadian Stronghold is situated at the most western end of Ascadian Isles atop the mountains, and overlooks Hla Oad as well as Pelagiad. You can reach it with levitation, or via the stronghold entrance at the bottom of the mountains near Pelagiad, see first screens.
[CoB] Northwestern Ascadian Stronghold
Northwestern Ascadian Stronghold is situated at the exit of Foyada Mamaea towards the Ascadian Isles. It is only a small stronghold with no courtyard.
[CoB] Vivec Crossing Stronghold
Vivec Crossing Stronghold is on a small island northwest of Foreign Quarter. It oversees the land connection at a critical point, where two bridges cross the channels. It also has a good view on Pelagiad castle.
[CoB] Northeast Ascadian Stronghold
This is a stronghold on the road crossings just west of Suran, and oversees all road traffic between the western Ascadian isles and Suran as well as towards Dren Plantation.
[CoB] East Ascadian Stronghold
Here some screens of the most eastern one of the Hlaalu strongholds, it is located just northeast of Vivec, in the Ascadian isles. Like all other strongholds it is guarded by GHG. This particular stronghold has its own potion stock.
Labels:
[CoB],
Exterior,
GHG,
Merchant,
Stronghold Screens
Thursday, 5 January 2012
[CoB] Banking and Merchants
Balmora now has the Hlaalu Bank, a centralized bank bordering the Merchant District and Balmora Market.
- You can place and redraw savings, money untouched for a year will give you 3% interest.
- You can place your jewels and gain a little fame
The Hlaalu Merchants added by CoB, will have a new feature, you can increase their stock by selling them the very items that they restock to a preset amount, let's say 250 saltrice. If you sell 240 as the merchant has already 10, you get a bonus from the merchant, i.e some special potions and a sum of gold
There is a preset amount that is given in dialogue for every dunmer item, and a very few common items; like bottles, pillows and such, that are sold on markets and in shops. This also means armor, clothing, jewelry, alchemist etc shops that restock.
Shortly there is a restocking merchant for about anything you can carry, although some can only be reached if you are member of Great Hlaalu Guard. And not all can be reached in one city, and some in every city. Each city has now it's own products ever trading with the other Hlaalu, and imperials ofcourse.
- You can place and redraw savings, money untouched for a year will give you 3% interest.
- You can place your jewels and gain a little fame
The Hlaalu Merchants added by CoB, will have a new feature, you can increase their stock by selling them the very items that they restock to a preset amount, let's say 250 saltrice. If you sell 240 as the merchant has already 10, you get a bonus from the merchant, i.e some special potions and a sum of gold
There is a preset amount that is given in dialogue for every dunmer item, and a very few common items; like bottles, pillows and such, that are sold on markets and in shops. This also means armor, clothing, jewelry, alchemist etc shops that restock.
Shortly there is a restocking merchant for about anything you can carry, although some can only be reached if you are member of Great Hlaalu Guard. And not all can be reached in one city, and some in every city. Each city has now it's own products ever trading with the other Hlaalu, and imperials ofcourse.
Friday, 30 December 2011
[CoB] Player Owned Manor
Please comment in a reply (reacties link below the post) on what you would like to see and have in your Ownable Manor, it will be difficult to obtain (Great Hlaalu Guard Questline), but as large as needed to hold everything you can think of. I will only use the Hlaalu tileset and the furniture/containers that belong to it. It will be located within Balmora, between High Town and Market Plaza.
Saturday, 29 October 2011
[CoB] Great Hlaalu Guard (GHG)
The Great Hlaalu Guard faction is the elite Hlaalu guard and can be found in all Hlaalu settlements but has its HQ and main training facilities in the Hlaalu capital Balmora. Their tasks are to build, uphold and man all Hlaalu outer defences, guard areas of special attention like markets, some shops prone to thievery, and harbours. The questline will be rather long and involving, with simple and very complicated or dangerous tasks.
Several members will provide services to members only, though no master trainers (lvl 85 max) except for the medium armor skill (due the vanilla difficulties to train to master level).
Favoured Attributes: Strength and Willpower (base lvl 30)
Favoured Skills: Speechcraft, Marksman, Acrobatics, Destruction, Athletics, Long Blade and Medium Armor
Several members will provide services to members only, though no master trainers (lvl 85 max) except for the medium armor skill (due the vanilla difficulties to train to master level).
Favoured Attributes: Strength and Willpower (base lvl 30)
Favoured Skills: Speechcraft, Marksman, Acrobatics, Destruction, Athletics, Long Blade and Medium Armor
Monday, 24 October 2011
[CoB] Balmora Fortress
Balmora fortress is the largest defensive structure in Hlaalu Territory. It is located atop of the mountains between Balmora and Bitter Coast, and reachable via stairs and a gatehouse off the Manor District.
Labels:
[CoB],
Balmora Screens,
Exterior,
GHG,
Stronghold Screens
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